GameObjects are containers for all other Components. All objects in your game are GameObjects that contain different Components. Technically you can create a Component without GameObject, but you won't be able to use it until you apply it to a GameObject.
游戏对象是所有其他组件的容器。在你的游戏中的所有物体都是包含不同组件的游戏对象。从技术角度来讲,你可以不依赖游戏对象创建一个组件,但您将无法使用它,直到你将它应用到一个游戏对象。
- GameObject 游戏对象