EditorApplication
- applicationContentsPath
- applicationPath
- Beep
- CallbackFunction
- currentScene
- ExecuteMenuItem
- Exit
- HierarchyWindowItemCallback
- hierarchyWindowItemOnGUI
- isCompiling
- isPaused
- isPlayingOrWillChangePlaymode
- isPlaying
- LockReloadAssemblies
- modifierKeysChanged
- NewScene
- OpenProject
- OpenSceneAdditive
- OpenScene
- playmodeStateChanged
- ProjectWindowItemCallback
- projectWindowItemOnGUI
- RepaintHierarchyWindow
- RepaintProjectWindow
- SaveAssets
- SaveCurrentSceneIfUserWantsTo
- SaveScene
- Step
- timeSinceStartup
- UnlockReloadAssemblies
- update
EditorApplication.HierarchyWindowItemCallback 层级窗口项回调
delegate HierarchyWindowItemCallback (instanceID : int, selectionRect : Rect) : void
Description描述
Delegate to be called for every visible list item in the HierarchyWindow on every OnGUI event.
委托调用用于在HierarchyWindow每个OnGUI事件上每个可见列表项。
参见: EditorApplication.hierarchyWindowItemOnGUI
最后修改:2011年10月2日 Sunday 11:01