EditorApplication
- applicationContentsPath
- applicationPath
- Beep
- CallbackFunction
- currentScene
- ExecuteMenuItem
- Exit
- HierarchyWindowItemCallback
- hierarchyWindowItemOnGUI
- isCompiling
- isPaused
- isPlayingOrWillChangePlaymode
- isPlaying
- LockReloadAssemblies
- modifierKeysChanged
- NewScene
- OpenProject
- OpenSceneAdditive
- OpenScene
- playmodeStateChanged
- ProjectWindowItemCallback
- projectWindowItemOnGUI
- RepaintHierarchyWindow
- RepaintProjectWindow
- SaveAssets
- SaveCurrentSceneIfUserWantsTo
- SaveScene
- Step
- timeSinceStartup
- UnlockReloadAssemblies
- update
EditorApplication.RepaintHierarchyWindow 重绘层级窗口
static function RepaintHierarchyWindow () : void
Description描述
Can be used to ensure repaint of the HierarchyWindow.
可用来确保层级窗口重绘。
参见:EditorApplication.HierarchyWindowItemCallback, EditorApplication.hierarchyWindowItemOnGUI
最后修改:2011年10月2日 Sunday 11:17