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Experimental: this API is experimental and might be changed or removed in the future.

PlayableGraph.DestroyPlayable

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public function DestroyPlayable(playable: Experimental.Director.PlayableHandle): void;
public void DestroyPlayable(Experimental.Director.PlayableHandle playable);

Parameters

playable The playable to destroy.

Description

Destroys the Playable associated with this PlayableHandle.

Please note that any other Playables connected to the destroyed Playable's output ports will be orphaned; they will still exist in the PlayableGraph, but will not be updated until they are connected to a graph branch that is connected to a PlayableOutput.