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MaterialEditor.GetMaterialProperty

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public static function GetMaterialProperty(mats: Object[], name: string): MaterialProperty;
public static MaterialProperty GetMaterialProperty(Object[] mats, string name);
public static function GetMaterialProperty(mats: Object[], propertyIndex: int): MaterialProperty;
public static MaterialProperty GetMaterialProperty(Object[] mats, int propertyIndex);

Parameters

mats Selected materials.
name Property name.
propertyIndex Property index.

Description

Get information about a single shader property.