Version: 5.6 (switch to 2017.1b)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

ModelImporterGenerateAnimations

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Animation generation options for ModelImporter. These options relate to the legacy Animation system, they should only be used when ModelImporter.animationType==ModelImporterAnimationType.Legacy.

See Also: ModelImporter.generateAnimations.

Variables

NoneDo not generate animations.
GenerateAnimationsDefault animation import mode (All animations are stored in the root object).
InRootGenerate animations in the transform root objects.
InOriginalRootsGenerate animations in the root objects of the animation package.
InNodesGenerate animations in the objects that animate.