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NetworkManager.OnMatchJoined

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public function OnMatchJoined(success: bool, extendedInfo: string, matchInfo: Networking.Match.MatchInfo): void;
public void OnMatchJoined(bool success, string extendedInfo, Networking.Match.MatchInfo matchInfo);

Parameters

success Indicates if the request succeeded.
extendedInfo A text description for the error if success is false.
matchInfo The info for the newly joined match.

Description

Callback that happens when a NetworkMatch.JoinMatch request has been processed on the server.