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Ray2D Constructor

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public Ray2D(origin: Vector2, direction: Vector2)
public Ray2D(Vector2 origin, Vector2 direction);

Parameters

Vector2 origin
Vector2 direction

Description

Creates a 2D ray starting at origin along direction.

// Create a ray from the transform position along the transform's z-axis

var ray2 = new Ray2 (transform.position, transform.forward);
// Create a ray from the transform position along the transform's z-axis
Ray2 ray = new Ray2(transform.position, transform.forward);