Version: 5.6 (switch to 2017.1b)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

RaycastHit.lightmapCoord

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var lightmapCoord: Vector2;
public Vector2 lightmapCoord;

Description

The uv lightmap coordinate at the impact point.

This can be used for sampling the lightmap and setting the sampled color value as the material color of a moving object to make it roughly match the baked lighting.