var rect = Rect (0, 0, 100, 100);
print(rect.center);
rect.center = new Vector2 (10, 10);
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour {
public Rect rect = new Rect(0, 0, 100, 100);
void Example() {
print(rect.center);
rect.center = new Vector2(10, 10);
}
}