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Rigidbody2D.GetPointVelocity

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public function GetPointVelocity(point: Vector2): Vector2;
public Vector2 GetPointVelocity(Vector2 point);

Parameters

point The global space point to calculate velocity for.

Description

The velocity of the rigidbody at the point Point in global space.

GetPointVelocity will take the angularVelocity of the rigidbody into account when calculating the velocity.