Version: 5.6 (switch to 2017.1b)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

EditorSceneManager.GetSceneManagerSetup

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function GetSceneManagerSetup(): SceneSetup[];
public static SceneSetup[] GetSceneManagerSetup();

Returns

SceneSetup[] An array of SceneSetup classes - one item for each Scene.

Description

Returns the current setup of the SceneManager.

The returned array contains SceneSetup instances, one for each Scene. These indicate the active state, loaded state, and path of each of the current Scenes in the SceneManager.

See Also: SceneSetup.