Version: 5.6 (switch to 2017.1b)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Terrain.treeDistance

public float treeDistance;

Description

The maximum distance at which trees are rendered.

The higher this is, the further the distance trees can be seen and the slower it will run.

See Also: Terrain.treeBillboardDistance.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { Terrain.activeTerrain.treeDistance = 2000; } }