Version: 5.6 (switch to 2017.1b)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

TextureImporterFormat

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Imported texture format for TextureImporter.

Most of the values match the ones in TextureFormat, with addition of the "Automatic" ones that pick the best format based on platform and texture type or usage.

See Also: TextureImporter.textureFormat.

Variables

AutomaticChoose texture format automatically based on the texture parameters.
DXT1 DXT1 compressed texture format.
DXT5 DXT5 compressed texture format.
RGB16 RGB565 texture format.
RGB24 RGB24 texture format.
Alpha8 Alpha8 texture format.
ARGB16 ARGB4444 texture format.
RGBA32 RGBA32 texture format.
ARGB32 ARGB32 texture format.
RGBA16 RGBA4444 texture format.
RGBAHalf RGBAHalf floating point texture format.
BC4 BC4 compressed texture format.
BC5 BC5 compressed texture format.
BC6H BC6H compressed HDR texture format.
BC7 BC7 compressed texture format.
DXT1CrunchedDXT1 compressed texture format with Crunch compression for small storage sizes.
DXT5CrunchedDXT5 compressed texture format with Crunch compression for small storage sizes.
PVRTC_RGB2PowerVR/iOS PVRTC_RGB2 compressed texture format.
PVRTC_RGBA2PowerVR/iOS PVRTC_RGBA2 compressed texture format.
PVRTC_RGB4PowerVR/iOS PVRTC_RGB4 compressed texture format.
PVRTC_RGBA4PowerVR/iOS PVRTC_RGBA4 compressed texture format.
ETC_RGB4ETC (GLES2.0) 4 bits/pixel compressed RGB texture format.
ATC_RGB4ATC (Android) 4 bits/pixel compressed RGB texture format.
ATC_RGBA8ATC (Android) 8 bits/pixel compressed RGBA texture format.
EAC_RETC2/EAC compressed 4 bits / pixel unsigned R texture format.
EAC_R_SIGNEDETC2/EAC compressed 4 bits / pixel signed R texture format.
EAC_RGETC2/EAC compressed 8 bits / pixel unsigned RG texture format.
EAC_RG_SIGNEDETC2/EAC compressed 4 bits / pixel signed RG texture format.
ETC2_RGB4ETC2 compressed 4 bits / pixel RGB texture format.
ETC2_RGB4_PUNCHTHROUGH_ALPHAETC2 compressed 4 bits / pixel RGB + 1-bit alpha texture format.
ETC2_RGBA8ETC2 compressed 8 bits / pixel RGBA texture format.
ASTC_RGB_4x4ASTC compressed RGB texture format, 4x4 block size.
ASTC_RGB_5x5ASTC compressed RGB texture format, 5x5 block size.
ASTC_RGB_6x6ASTC compressed RGB texture format, 6x6 block size.
ASTC_RGB_8x8ASTC compressed RGB texture format, 8x8 block size.
ASTC_RGB_10x10ASTC compressed RGB texture format, 10x10 block size.
ASTC_RGB_12x12ASTC compressed RGB texture format, 12x12 block size.
ASTC_RGBA_4x4ASTC compressed RGBA texture format, 4x4 block size.
ASTC_RGBA_5x5ASTC compressed RGBA texture format, 5x5 block size.
ASTC_RGBA_6x6ASTC compressed RGBA texture format, 6x6 block size.
ASTC_RGBA_8x8ASTC compressed RGBA texture format, 8x8 block size.
ASTC_RGBA_10x10ASTC compressed RGBA texture format, 10x10 block size.
ASTC_RGBA_12x12ASTC compressed RGBA texture format, 12x12 block size.