ContactPoint.normal 法线
var normal : Vector3
Description描述
Normal of the contact point.
接触点的法线。
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void OnCollisionEnter(Collision other) {
print("Points colliding: " + other.contacts.Length);
print("First normal of the point that collide: " + other.contacts[0].normal);
}
}
// Print how many points are colliding this transform
//打印这个变换有多少碰撞点
// And print the first point normal that is colliding.
//并打印第一个碰撞点的法线
function OnCollisionEnter(other : Collision) {
print("Points colliding: " + other.contacts.Length);
print("First normal of the point that collide: " + other.contacts[0].normal);
}
最后修改:2011年1月7日 Friday 21:51