iOSTargetResolution iOS目标分辨率
Enumeration
Deployment target iOS device resolution
部署目标iOS设备分辨率。
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
注意:这是一个编辑器类,如果想使用它你需要把它放到工程目录下的Assets/Editor文件夹下。编辑器类在UnityEditor命名空间下。所以当使用C#脚本时,你需要在脚本前面加上 "using UnityEditor"引用。
Values值
-
Native device resolution // 本机设备分辨率。
-
Standard (320x480) resolution for 4th gen devices
标准(320x480)分辨率,用于第四代设备。 -
HD resolution for 4th gen devices
高清分辨率,用于第四代设备。
最后修改:2011年7月19日 Tuesday 10:07