EventType 事件类型
Enumeration
Types of UnityGUI input and processing events.
UnityGUI输入的类型和处理事件。
参见: Event.type, Event
Values值
-
Mouse button was pressed.
鼠标键被按下。 -
Mouse button was released.
鼠标键被释放。 -
Mouse was moved (editor views only).
鼠标被移动(仅编辑器视图)。 -
Mouse was dragged.
鼠标被拖拽。 -
A keyboard key was pressed.
一个键盘键被按下。 -
A keyboard key was released.
一个键盘键被释放。 -
The scroll wheel was moved.
滚轮被移动。 -
A repaint event. One is sent every frame.
重复事件,是每帧发送。 -
A layout event.
一个布局事件。 -
Editor only: drag & drop operation updated.
仅编辑器:拖放操作更新。 -
Editor only: drag & drop operation performed.
仅编辑器:拖放操作执行。 -
Editor only: drag & drop operation exited.
仅编辑器:拖放操作退出。 -
Event should be ignored.
事件应被忽略。 -
Already processed event.
已经处理过事件。 -
Validates a special command (e.g. copy & paste)
验证一个特殊的命令(如,拷贝,粘贴)。 -
Execute a special command (eg. copy & paste)
执行一个特殊的命令(例如,复制和粘贴)。 -
User has right-clicked (or control-clicked on the mac).
用户已右击(或mac上control-clicked)。
最后修改:2011年5月9日 Monday 14:38