Gizmos.DrawRay 绘制射线

static function DrawRay (r : Ray) : void
static function DrawRay (from : Vector3, direction : Vector3) : void

Description描述

Draws a ray starting at from to from + direction.

绘制一条射线从from起点到direction方向和位置。

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	void OnDrawGizmosSelected() {
		Gizmos.color = Color.red;
		Vector3 direction = transform.TransformDirection(Vector3.forward) * 5;
		Gizmos.DrawRay(transform.position, direction);
	}
}
function OnDrawGizmosSelected () {
	// Draws a 5 meter long red line in front of the object
	//在物体的前面绘制一个5米长红色的线
	Gizmos.color = Color.red;
	var direction : Vector3 = transform.TransformDirection (Vector3.forward) * 5;
	Gizmos.DrawRay (transform.position, direction);
}
最后修改:2010年12月25日 Saturday 23:15

本脚本参考基于Unity 3.4.1f5

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