Screen.fullScreen 全屏
static var fullScreen : bool
Description描述
Is the game running fullscreen?
游戏是否运行在全屏模式?
It is possible to toggle fullscreen mode by changing this property:
改变这个属性,可以开关全屏模式:
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public void Awake() {
Screen.fullScreen = !Screen.fullScreen;
}
}
// Toggle fullscreen
//切换全屏
Screen.fullScreen = !Screen.fullScreen;
A fullscreen switch does not happen immediately; it will actually happen when the current frame is finished.
全屏开关不会立即发生,它实际发生是在当前帧完成时。
参考:SetResolution.
最后修改:2011年1月17日 Monday 23:18