Screen.orientation 取向
static var orientation : ScreenOrientation
Description描述
Specifies logical orientation of the screen. Default value is taken
from the 'Default Orientation' player setting.
指定屏幕的逻辑取向。默认值采用“Default Orientation”玩家设置。
As an example, if we take 480x320 resolution on iPhone, horizontal orientation is treated as 480x320 resolution and vertical orientation as 320x480.
例如,如果在iphone采用480x320分辨率,水平方向上被视为480x320分辨率,垂直取向被视为320x480。
NOTE that logical orientation affects not only screen orientation, but also touch coordinates. You should expect drastic changes in the touch positions after changing logical orientation, since touch positions will be rotated clockwise or counter-clockwise to match screen coordinates
注意,逻辑取向不仅影响屏幕取向,也影响触摸坐标。你应该想到在改变逻辑取向之后,触摸位置大幅改变,因此,触摸位置将顺时针或逆时针旋转匹配屏幕坐标。
// Start in landscape mode
//以横向模式开始
function Start () {
Screen.orientation = ScreenOrientation.Landscape;
}