UnwrapParam 展开参数
Struct
Unwrapping settings.
展开设置。
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
注意:这是一个编辑器类,如果想使用它你需要把它放到工程目录下的Assets/Editor文件夹下。编辑器类在UnityEditor命名空间下。所以当使用C#脚本时,你需要在脚本前面加上 "using UnityEditor"引用。
Use them only if you fully understand what they mean
Variables变量
-
maximum allowed angle distortion (0..1)
允许的最大角度变形(0...1)。 -
maximum allowed area distortion (0..1)
允许的最大区域变形(0...1)。 -
this angle (or greater) between triangles will cause seam to be created
三角形之间角,会导致创建接缝。 -
how much uv-islands will be padded
uv-islands之间将有多少边距。
Class Functions类函数
-
Will set default values for params
将设置参数的默认值。
最后修改:2011年5月27日 Friday 15:30