Removes the element with the specified key from the Hashtable.
// Creates a Hashtable with two values and removes one
var h : Hashtable; h = new Hashtable(); h.Add("1","one"); h.Add("2","two"); h.Remove("1"); Debug.Log(h.Count);
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public Hashtable h; void Example() { h = new Hashtable(); h.Add("1", "one"); h.Add("2", "two"); h.Remove("1"); Debug.Log(h.Count); } }