Version: 5.6 (switch to 2017.1b)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Input.accelerationEventCount

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static var accelerationEventCount: int;
public static int accelerationEventCount;

Description

Number of acceleration measurements which occurred during last frame.

// Check if we got any acceleration measurements during last frame

function Update () { if (Input.accelerationEventCount > 0) print ("We got new acceleration measurements"); }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Update() { if (Input.accelerationEventCount > 0) print("We got new acceleration measurements"); } }