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NetworkClient.ReconnectToNewHost

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public function ReconnectToNewHost(serverIp: string, serverPort: int): bool;
public bool ReconnectToNewHost(string serverIp, int serverPort);

Parameters

serverIp The IP address of the new host.
serverPort The port of the new host.

Returns

bool True if able to reconnect.

Description

This is used by a client that has lost the connection to the old host, to reconnect to the new host of a game.