Version: 5.6 (switch to 2017.1b)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Profiler.SetTempAllocatorRequestedSize

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function SetTempAllocatorRequestedSize(size: uint): bool;
public static bool SetTempAllocatorRequestedSize(uint size);

Parameters

size Size in bytes.

Returns

bool Returns true if requested size was successfully set. Will return false if value is disallowed (too small).

Description

Sets the size of the temp allocator.

Can be used to change the size of the stack-based runtime allocator used for temporary allocations. Raise if TempAlloc.Overflow profiler markers affect runtime performance. Lower to save peak memory used.