Set The AA Filtering option.
The AntiAliazing filter can be set to either 0,2,4 or 8. This coresponds to the number of multisamples used per pixel.
// Set AntiAliasing to use 2x Multisampling
function Start() { QualitySettings.antiAliasing = 2; }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Start() { QualitySettings.antiAliasing = 2; } }
See Also: Quality Settings.