Version: 5.6 (switch to 2017.1b)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Mode

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Navigation mode. Used by Selectable.

#pragma strict
// Required when Using UI elements.
public var button;
function Start() {
    //Set the navigation to the mode "Vertical".
    if (button.navigation.mode == Navigation.Mode.Vertical) {
        Debug.Log("The button's navigation mode is Vertical");
    }
}
using UnityEngine;
using System.Collections;
using UnityEngine.UI; // Required when Using UI elements.

public class ExampleClass : MonoBehaviour { public Button button;

void Start() { //Set the navigation to the mode "Vertical". if (button.navigation.mode == Navigation.Mode.Vertical) { Debug.Log("The button's navigation mode is Vertical"); } } }

Variables

NoneNo navigation.
HorizontalHorizontal Navigation.
VerticalVertical navigation.
AutomaticAutomatic navigation.
ExplicitExplicit navigaion.