AnimationClip.localBounds 本地边界框

var localBounds : float

Description描述

AABB of this Animation Clip in local space of Animation component that it is attached too.

动画组件在本地坐标空间这个动画剪辑的AABB也被附加。

It is precomputed on import for imported models/animations based on the meshes that this animation clip affects. This bounding box is specific to the mesh(es) that this clip is attached to during import, i.e. this means that it is calculated based on the file that is part of and on the "Model" file if you're using Model@Animation notation.

基于网格,这个动画剪辑影响,在导入模型/动画之前预先计算。这个边界框是特定的网格,这个剪辑是在导入过程中附加。即这意味着,它是基于该部分文件和Model文件计算,如果你正使用Model@Animation符号。

最后修改:2011年9月16日 Friday 11:02

本脚本参考基于Unity 3.4.1f5

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