ResolutionDialogSetting 分辨率对话框设置
Enumeration
Resolution dialog setting
分辨率对话框设置。
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
注意:这是一个编辑器类,如果想使用它你需要把它放到工程目录下的Assets/Editor文件夹下。编辑器类在UnityEditor命名空间下。所以当使用C#脚本时,你需要在脚本前面加上 "using UnityEditor"引用。
This enum is used when setting the behaviour of the resolution dialog in PlayerSettings.
当在PlayerSettings设置分辨率对话框行为时,这枚举被使用。
参见:PlayerSettings.displayResolutionDialog, PlayerSettings.
Values值
-
Never show the resolutions dialog.
不显示分辨率对话框。 -
Show the resolutions dialog on first launch.
首次启动时,显示分辨率对话框。 -
Hide the resolutions dialog on first launch.
首次启动时,隐藏分辨率对话框。
最后修改:2011年7月19日 Tuesday 17:10