Cloth.enabled 启用?
var enabled : bool
Description描述
Is this cloth enabled?
是否启用这个布料?
This is the same as the checkbox next to the component label in the inspector. A disabled cloth component will not update it's physics simulation, so you can use this to suspend the simulation of cloth objects when they are not needed, as cloth simulation is a very CPU-intensive task.
这如同Component旁的复选框一样。一个使布料组件不更新的属性,所以你可以在不需要的时候用这个终止;布料模拟是一个非常耗资源的任务。
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public void Awake() {
GetComponent<InteractiveCloth>().enabled = false;
}
}
GetComponent(InteractiveCloth).enabled = false;
最后修改:2011年1月18日 Tuesday 21:53