ControllerColliderHit.gameObject 游戏物体
var gameObject : GameObject
Description描述
The game object that was hit by the controller.
控制器碰到的游戏物体。
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void OnControllerColliderHit(ControllerColliderHit hit) {
hit.gameObject.transform.position = Vector3.zero;
}
}
// Objects we touch, move them to position (0, 0, 0)
//我们碰到的物体,移动到位置(0, 0, 0)
function OnControllerColliderHit(hit : ControllerColliderHit) {
hit.gameObject.transform.position = Vector3.zero;
}
最后修改:2010年12月23日 Thursday 17:18