ControllerColliderHit.transform 变换
var transform : Transform
Description描述
The transform that was hit by the controller.
控制器碰到的变换(transform)。
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void OnControllerColliderHit(ControllerColliderHit hit) {
Debug.Log("I'm colliding with: " + hit.transform.name);
}
}
// print the transform's name that collided with this transform
//该变换被碰到,打印transform的名字
function OnControllerColliderHit(hit : ControllerColliderHit) {
Debug.Log("I'm colliding with: " + hit.transform.name);
}
最后修改:2010年12月23日 Thursday 17:35