Mesh.SetTriangles 设定三角形
function SetTriangles (triangles : int[], submesh : int) : void
Description描述
Sets the triangle list for the submesh
为子网格设定三角形列表
A submesh is simply a separate triangle list. When the mesh renderer uses multiple materials, you should ensure that there are as many submeshes as materials.
一个子网格仅仅是一个单独的三角形列表。当网格渲染器使用多个材质时,你应该保证有像子网格同样数量的材质。
It is recommended to assign a the triangle array after assigning the vertex array in order to avoid out of bounds errors.
建议在赋值顶点数组后再给三角形数组赋值,以避免越界错误。
参见: subMeshCount.
最后修改:2010年12月9日 Thursday 19:17