PlayerSettings
- advancedLicense
- allowedAutorotateToLands...
- allowedAutorotateToLands...
- allowedAutorotateToPortrait...
- allowedAutorotateToPortrait
- aotOptions
- apiCompatibilityLevel
- bundleIdentifier
- bundleVersion
- captureSingleScreen
- companyName
- defaultInterfaceOrientation
- defaultIsFullScreen
- defaultScreenHeight
- defaultScreenWidth
- defaultWebScreenHeight
- defaultWebScreenWidth
- displayResolutionDialog
- GetIconsForTargetGroup
- GetIconSizesForTargetGroup
- HasAspectRatio
- iPhoneBundleIdentifier
- keyaliasPass
- keystorePass
- productName
- resolutionDialogBanner
- runInBackground
- SetAspectRatio
- SetIconsForTargetGroup
- strippingLevel
- useAlphaInDashboard
- useMacAppStoreValidation
- useOSAutorotation
- usePlayerLog
- xboxDeployKinectResources
- xboxGenerateSpa
- xboxImageXexFilePath
- xboxSkinOnGPU
- xboxSpaFilePath
- xboxTitleId
PlayerSettings.usePlayerLog 使用播放器日志
static var usePlayerLog : bool
Description描述
Write a log file with debugging information.
写入日志文件,带有调试信息。
This is useful to find out what happened if there are problems with your game. When publishing games for Apple's Mac App Store, it is recommended to turn this off, because Apple may reject your submission otherwise.
这是通常用于找出游戏发生了什么问题。当发布为苹果的Mac应用程序商店的游戏,建议关闭这个功能,因为苹果可能会拒绝您提交的其他方式。
最后修改:2011年6月27日 Monday 9:03