Projector.fieldOfView 视野
var fieldOfView : float
Description描述
The field of view of the projection in degrees.
该投影的视野,以度为单位。
This is the vertical field of view; horizontal FOV varies depending on the aspectRatio. Field of view is ignored when projector is orthographic (see orthographic).
这是垂直视野;水平视野变化取决于aspectRatio。当投影器是正交时fieldOfView被忽略 (参见orthographic)
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Start() {
Projector proj = GetComponent<Projector>();
proj.fieldOfView = 80.0F;
}
}
function Start() {
var proj : Projector = GetComponent(Projector);
proj.fieldOfView = 80.0;
}
最后修改:2011年3月19日 Saturday 14:29