TerrainData
- alphamapHeight
- alphamapLayers
- alphamapResolution
- alphamapWidth
- baseMapResolution
- detailHeight
- detailPrototypes
- detailResolution
- detailWidth
- GetAlphamaps
- GetDetailLayer
- GetHeights
- GetHeight
- GetInterpolatedHeight
- GetInterpolatedNormal
- GetSteepness
- GetSupportedLayers
- heightmapHeight
- heightmapResolution
- heightmapScale
- heightmapWidth
- RefreshPrototypes
- SetAlphamaps
- SetDetailLayer
- SetDetailResolution
- SetHeights
- size
- splatPrototypes
- treeInstances
- treePrototypes
- wavingGrassAmount
- wavingGrassSpeed
- wavingGrassStrength
- wavingGrassTint
TerrainData.RefreshPrototypes 刷新原型
function RefreshPrototypes () : void
Description描述
Refreloads all the values of the available prototypes in the TerrainData Object.
重载所有在TerrainData对象的可用原型值。
最后修改:2011年3月25日 Friday 16:12