Event.command 键盘Command/Windows键
var command : bool
Description描述
Is Command/Windows key held down? (Read Only)
Command/Windows键被按住了么(只读)?
On Windows, this returns true if any Windows key is held down.
On Mac, this returns true if any Command key is held down.
Windows系统,如果任意Windows键被按下,返回真;
Mac系统,如果任意Command键被按下,返回真。
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void OnGUI() {
Event e = Event.current;
if (e.command)
if (Application.platform == RuntimePlatform.OSXEditor)
Debug.Log("Command key was pressed");
else
if (Application.platform == RuntimePlatform.WindowsEditor)
Debug.Log("Windows Key was pressed!");
}
}
// Prints Command/Windows key was pressed depending the
// platform this script is being run.
//打印Command或Windows键被按下,这个脚本,具体取决于正在运行的平台。
function OnGUI() {
var e : Event = Event.current;
if (e.command) {
if(Application.platform == RuntimePlatform.OSXEditor) {
Debug.Log("Command key was pressed");
} else if( Application.platform == RuntimePlatform.WindowsEditor) {
Debug.Log("Windows Key was pressed!");
}
}
}
最后修改:2010年12月31日 Friday 21:03