AssetDatabase
- AddObjectToAsset
- AssetPathToGUID
- ClearLabels
- CompleteLabel
- Contains
- CopyAsset
- CreateAsset
- CreateFolder
- DeleteAsset
- ExportPackage
- GenerateUniqueAssetPath
- GetAssetPath
- GetCachedIcon
- GetDependencies
- GetLabels
- GetTextMetaDataPathFromA...
- GUIDToAssetPath
- ImportAsset
- ImportPackage
- IsMainAsset
- LoadAllAssetRepresentations...
- LoadAllAssetsAtPath
- LoadAssetAtPath
- LoadMainAssetAtPath
- MoveAssetToTrash
- MoveAsset
- OpenAsset
- Refresh
- RenameAsset
- SaveAssets
- SetLabels
- StartAssetEditing
- StopAssetEditing
- ValidateMoveAsset
AssetDatabase.CopyAsset 复制资源
static function CopyAsset (path : string, newPath : string) : bool
Description描述
Duplicates the asset at path and stores it at newPath
复制指定路径的资源文件到一个新的路径。
All paths are relative to the project folder. Like: "Assets/MyTextures/hello.png"
所有的路径都是相对于工程目录文件。 例如” Assets/MyTextures/hello.png”。
最后修改:2011年5月31日 Tuesday 14:19