AudioSource.pitch 音调
var pitch : float
Description描述
The pitch of the audio source.
音频源的音调。
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public int startingPitch = 4;
public int timeToDecrease = 5;
void Start() {
audio.pitch = startingPitch;
}
void Update() {
if (audio.pitch > 0)
audio.pitch -= Time.deltaTime * startingPitch / timeToDecrease;
}
}
// Decreases the pitch in the given seconds
//在给定的秒数降低音调
var startingPitch = 4;
var timeToDecrease = 5;
function Start() {
audio.pitch = startingPitch;
}
function Update() {
if(audio.pitch > 0)
audio.pitch -= ((Time.deltaTime * startingPitch) / timeToDecrease);
}
最后修改:2011年4月5日 Tuesday 11:08