GUIUtility.GetControlID 获取控件ID
static function GetControlID (focus : FocusType) : int
static function GetControlID (hint : int, focus : FocusType) : int
static function GetControlID (contents : GUIContent, focus : FocusType) : int
static function GetControlID (focus : FocusType, position : Rect) : int
static function GetControlID (hint : int, focus : FocusType, position : Rect) : int
static function GetControlID (contents : GUIContent, focus : FocusType, position : Rect) : int
Description描述
Get a unique ID for a control.
为控件获取一个唯一ID。
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void OnGUI() {
Debug.Log("Available id: " + GUIUtility.GetControlID(FocusType.Passive));
}
}
// Prints a not used ID that can be assigned to a control
//打印一个没有使用的ID,可以被指定给一个控件
function OnGUI() {
// Gets a ID for a control that cannot receive keyboard focus (A button)
//为不能接收键盘焦点的控件(按钮),获取一个ID.
Debug.Log("Available id: " + GUIUtility.GetControlID(FocusType.Passive));
}
最后修改:2011年1月4日 Tuesday 23:15