ModelImporter
- addCollider
- animationCompression
- animationPositionError
- animationRotationError
- animationScaleError
- animationWrapMode
- bakeIK
- clipAnimations
- generateAnimations
- generateMaterials
- generateSecondaryUV
- globalScale
- isBakeIKSupported
- isTangentImportSupported
- isUseFileUnitsSupported
- meshCompression
- normalImportMode
- normalSmoothingAngle
- secondaryUVAngleDistortion
- secondaryUVAreaDistortion
- secondaryUVHardAngle
- secondaryUVPackMargin
- splitAnimations
- splitTangentsAcrossSeams
- swapUVChannels
- tangentImportMode
- useFileUnits
ModelImporter.secondaryUVHardAngle 次UV硬角
var secondaryUVHardAngle : float
Description描述
Hard angle for generating secondary UV
对于生成次UV的硬角。
最后修改:2011年5月26日 Thursday 14:43