ModelImporter
- addCollider
- animationCompression
- animationPositionError
- animationRotationError
- animationScaleError
- animationWrapMode
- bakeIK
- clipAnimations
- generateAnimations
- generateMaterials
- generateSecondaryUV
- globalScale
- isBakeIKSupported
- isTangentImportSupported
- isUseFileUnitsSupported
- meshCompression
- normalImportMode
- normalSmoothingAngle
- secondaryUVAngleDistortion
- secondaryUVAreaDistortion
- secondaryUVHardAngle
- secondaryUVPackMargin
- splitAnimations
- splitTangentsAcrossSeams
- swapUVChannels
- tangentImportMode
- useFileUnits
ModelImporter.animationPositionError 动画位置误差
var animationPositionError : float
Description描述
Allowed error of animation position compression.
允许的动画位置压缩的误差。
Allowed error is defined in distance (in percents) between compressed and original positions on a curve. This settings used only when animation keyframe reduction is enabled.
在压缩的和曲线上原始位置之间距离,允许的定义的误差。这个设置通常用于,当动画关键帧减少时启用。
参见:animationCompression, ModelImporterAnimationCompression.
最后修改:2011年5月26日 Thursday 15:29