Quaternion.AngleAxis 角轴
static function AngleAxis (angle : float, axis : Vector3) : Quaternion
Description描述
Creates a rotation which rotates angle degrees around axis.
绕axis轴旋转angle,创建一个旋转。
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public void Awake() {
transform.rotation = Quaternion.AngleAxis(30, Vector3.up);
}
}
// Sets the transforms rotation to rotate 30 degrees around the y-axis
//设置变换的旋转,绕y轴旋转30度
transform.rotation = Quaternion.AngleAxis(30, Vector3.up);
最后修改:2011年1月16日 Sunday 16:23