RenderTexture.Create 创建
function Create () : bool
Description描述
Actually creates the RenderTexture.
实际创建RenderTexture。
RenderTexture constructor does not actually create the hardware texture; by default the texture is created the first time it is set active. Calling Create lets you create it up front. Create does nothing if the texture is already created.
RenderTexture构造函数实际上并没有创建硬件纹理;默认的纹理第一次创建时被设置为active,调用Create可以在它之前创建。如果纹理已经被创建Create不做任何事情。
最后修改:2011年3月15日 Tuesday 17:25