HostData.connectedPlayers 连接的玩家数
var connectedPlayers : int
Description描述
Currently connected players
当前连接的玩家数。
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Start() {
HostData[] hostData = MasterServer.PollHostList();
foreach (HostData element in hostData) {
Debug.Log(element.connectedPlayers + " are connected to " + element.gameName);
}
}
}
// Requests info from the master server and prints
// the number of players playing on each host
//从master服务器请求信息,并打印每个主机的当前玩家数
function Start() {
var hostData : HostData[] = MasterServer.PollHostList();
for(var element : HostData in hostData) {
Debug.Log(element.connectedPlayers + " are connected to " + element.gameName);
}
}
最后修改:2011年2月24日 Thursday 12:05