HostData.port 端口
var port : int
Description描述
Server port
服务器端口。
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Start() {
HostData[] hostData = MasterServer.PollHostList();
foreach (HostData element in hostData) {
string tmpIp = "";
int i = 0;
while (i < element.ip.Length) {
tmpIp = element.ip[i] + " ";
i++;
}
Debug.Log(element.gameName + " ip: " + tmpIp + ":" + element.port);
}
}
}
// Requests info from the master server and prints
// the ip and port of each host.
//从master服务器请求信息,并打印每个主机的IP和端口
function Start() {
var hostData : HostData[] = MasterServer.PollHostList();
for(var element : HostData in hostData) {
var tmpIp : String = "";
for(var i : int = 0; i < element.ip.Length; i++) {
tmpIp = element.ip[i] + " ";
}
Debug.Log(element.gameName + " ip: " + tmpIp + ":" + element.port);
}
}
最后修改:2011年2月24日 Thursday 12:16