LineRenderer.SetColors 设置颜色
function SetColors (start : Color, end : Color) : void
Description描述
Set the line color at the start and at the end.
设置线的开始和结束的颜色。
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public Color c1 = Color.white;
public Color c2 = new Color(1, 1, 1, 0);
void Start() {
LineRenderer lineRenderer = gameObject.AddComponent<LineRenderer>();
lineRenderer.material = new Material(Shader.Find("Particles/Additive"));
lineRenderer.SetColors(c1, c2);
}
}
// Adds a lineRenderer to this transform and
// makes the line renderer to fade at the end.
//添加一个线渲染器给这个变换,并且使线渲染渐变到末尾
var c1 : Color = Color.white;
var c2 : Color = Color(1,1,1,0);
function Start() {
var lineRenderer : LineRenderer = gameObject.AddComponent(LineRenderer);
lineRenderer.material = new Material (Shader.Find("Particles/Additive"));
lineRenderer.SetColors(c1, c2);
}
最后修改:2011年1月24日 Monday 20:45