ProceduralMaterial
- CacheProceduralProperty
- cacheSize
- ClearCache
- GetProceduralBoolean
- GetProceduralColor
- GetProceduralEnum
- GetProceduralFloat
- GetProceduralPropertyDe...
- GetProceduralTexture
- GetProceduralVector
- HasProceduralProperty
- isLoadTimeGenerated
- IsProceduralPropertyCached
- isProcessing
- isSupported
- ProceduralMaterial
- RebuildTexturesImmediately
- RebuildTextures
- SetProceduralBoolean
- SetProceduralColor
- SetProceduralEnum
- SetProceduralFloat
- SetProceduralTexture
- SetProceduralVector
- StopRebuilds
- substanceProcessorUsage
ProceduralMaterial.SetProceduralTexture 设置程序纹理
function SetProceduralTexture (inputName : String, value : Texture2D) : void
Description描述
Set a named Procedural texture property.
设置一个命名的程序纹理属性。
Used for Procedural properties of type Texture.
用于纹理类型的程序属性。
参见:GetProceduralPropertyDescriptions, GetProceduralTexture.
最后修改:2011年9月13日 Tuesday 11:28