LightmapEditorSettings
- aoAmount
- aoContrast
- aoMaxDistance
- bounceBoost
- bounceIntensity
- bounces
- finalGatherContrastThreshold
- finalGatherGradientThreshold
- finalGatherInterpolationPoints
- finalGatherRays
- lastUsedResolution
- lockAtlas
- maxAtlasHeight
- maxAtlasWidth
- quality
- resolution
- skyLightColor
- skyLightIntensity
- textureCompression
LightmapEditorSettings.resolution 分辨率
static var resolution : float
Description描述
Lightmap resolution in texels per world unit.
在世界单位每像素纹理的光照贴图分辨率。
最后修改:2011年6月28日 Tuesday 16:52