Terrain
- activeTerrain
- AddTreeInstance
- basemapDistance
- castShadows
- CreateTerrainGameObject
- detailObjectDensity
- detailObjectDistance
- editorRenderFlags
- Flush
- GetPosition
- heightmapMaximumLOD
- heightmapPixelError
- lightmapIndex
- SampleHeight
- SetNeighbors
- terrainData
- treeBillboardDistance
- treeCrossFadeLength
- treeDistance
- treeMaximumFullLODCount
Terrain.AddTreeInstance 添加树木实例
function AddTreeInstance (instance : TreeInstance) : void
Description描述
Adds a tree instance to the terrain
在地形上添加一棵树木实例。
最后修改:2011年4月1日 Friday 18:50